Myst IV: Revelation

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The following article is written from an Out-of-Cavern (OOC) perspective. All fictional events should be considered fictional.

"Oh, what a mess!"

This article is in serious need of improvement. Your help would be graciously appreciated.

Myst IV: Revelation


Team Revelation



Release date

September 29th, 2004

Locations visited

Preceded by

Myst III: Exile

Succeeded by

Uru: Ages Beyond Myst

“Every family has a secret... This one has two...”
Myst IV tagline

Myst IV: Revelation is the fourth game and the seventh chronological entry in the Myst series. It was developed by Team Revelation, a team at Ubisoft, who published the game. The game was released on September 29th, 2004 after three years of production.


Revelation takes place on Leevobro 3, 9480 DE (November 28–30, 1824 CE), around nine years after the events of Exile and eighteen years after Myst and Riven. Atrus invites the Stranger to Tomahna to provide an outside opinion in the matter of what to do with his sons, who are currently imprisoned in separate Prison Ages. After a blowout, Atrus heads to Rime for parts to fix his Crystal Viewer while the Stranger is sent to restore power to Tomahna and keep an eye on Yeesha. As the Stranger returns from the waterwheel, the bridge on which they are walking mysteriously collapses and the Stranger is knocked out until nightfall.

When the Stranger regains consciousness, Yeesha has mysteriously disappeared, and if the Stranger contacts Atrus through the use of his Crystal Viewer, they will discover that Atrus is stuck on Rime due to an electromagnetic storm. The Stranger eventually discovers the linking chamber containing the linking books to the Prison Ages Spire and Haven and visits the first Prison Age. Upon returning, the Stranger sees Achenar use a linking book across the lake in Yeesha's bedroom, which turns out to lead to Serenia. The Stranger can then either choose to pursue Achenar, or visit the other Prison Age.

In Serenia, the stranger encounters both Sirrus and Achenar, who both claim that the other is holding Yeesha captive.

Eventually, the Stranger finds Yeesha in the old Memory Chamber, however Achenar shows up declaring that Sirrus used the machine to put his memories in Yeesha's body. Possible endings include the death of the Stranger and Achenar, or trusting Achenar and destroying Sirrus, saving Yeesha.

Ages and locations visited[edit]



"Oh, what a mess!"

This section is in serious need of improvement. Your help would be graciously appreciated.

See also: Myst IV: Adventure Beyond the D'ni Ultraworld
A screenshot from Myst IV: Adventure Beyond the D'ni Ultraworld

Myst IV was originally going to be developed by DreamForge, before Ubisoft acquired to the rights to the Myst franchise from Mattel Interactive, and the project was internally known as Myst IV: Adventure Beyond the D'ni Ultraworld. Two years into development, the game's design was done, but the game itself was only about 20% complete. It was then that Ubisoft cancelled the project and started from scratch with a different team.


Main articles: Myst IV: Revelation: The Soundtrack, Myst IV: Revelation Collector's Edition Bonus CD

The game's score was composed and conducted by Jack Wall, who had also composed the music for Myst III: Exile. The 1989 Peter Gabriel song "Curtains" was also featured in the game, during the Dream sequence and end credits.


Teaser Trailer
Trailer 2
Trailer 1